Lies of P will offer “noticeably improved frame rate” with PS5 Pro support

Soulslike Lies of P will benefit from the PS5 Pro‘s enhancements it seems, with developer Round8 detailing — vaguely — the improvements ahead of the official patch going live. This comes as plenty of third-party studios, including Dambuster Studios’ Dead Island 2, have been introducing support for the console’s new features.

Speaking to Eurogamer, game director Jiwon Choi talked about the improved performance players will see with the update while also putting it a pin of some of it, noting he couldn’t speak too in-depth about it at this time.

Specifically, it’s noted that Lies of P’s Quality Mode will see a sharp improvement to its frame rate while its Performance Mode will support full native 4K resolution with solid frame rate. While it’s not specified, we can hope that it at least targets 60fps.

“For instance, Quality Mode benefits from more than a 30 percent increase in FPS, delivering smoother, more fluid gameplay. Additionally, Performance Mode now supports full native 4K resolution, allowing players to enjoy stunning visuals without sacrificing responsiveness.

We believe that frame rate truly matters the most in a premium action RPG. The precision and fluidity required for this genre are critical to the combat experience. Thanks to the PS5 Pro’s outstanding performance, we’re able to maintain an optimal frame rate at 4K, ensuring the gameplay feels as smooth and responsive as it should.”

The improved frame rate will hopefully provide a more immersive experience for players. Beyond its PS5 Pro support, Round8 is also working on what seems to be sequel to the Soulslike, which could feature an open world.

Editor-in-Chief

Gabe has been a gamer since he was young, playing games like Pajama Sam, Freddi Fish, Guitar Hero, and whatever looked cool on GameFly. Ever since 2018, he's been infatuated with the inner workings of the gaming and entertainment industries, covering a wide range of topics from video games to TV and film. Starting as a contributor for PSX Extreme, he's worked his way up to its Managing Editor. Using what's he learned over the years, he founded Smash Jump to remind everyone to smash jump.