Tag: bethesda softworks

Real-time Fallout 1 was a possibility at one point

Action Points? Who needs those anyway?

Indiana Jones and the Great Circle physical release only has 20GB on the disc

Indiana Jones and the Great Circle's physical release only has 20GB on the disc, with the rest part of a mandatory download.

Elder Scrolls Oblivion Remake is real and launches this year, leak claims

The Elder Scrolls IV: Oblivion is sure to get a remake as an ex-Virtuos employee spills the beans about the Unreal Engine 5 remake.

Indiana Jones and the Great Circle has “intentionally chaotic” melee combat

Indiana Jones and the Great Circle's release is right around the corner and it's been revealed that the game has "intentionally chaotic" melee combat.

Todd Howard wanted someone else to play Indiana Jones

Bethesda figurehead, Todd Howard, didn't want storied voice actor Troy Baker to take on the role of Indiana Jones in Indiana Jones and the Great Circle.

Indiana Jones and the Great Circle will run at 60 FPS

Indiana Jones and the Great Circle will run at 60 FPS on Xbox Series X|S and we assume consoles in general.

No, you can’t shoot dogs in Indiana Jones and the Great Circle

MachineGames confirms that canine enemies in Indiana Jones and the Great Circle won't be killed but rather scared off.

Ex-Bethesda designer has hope Starfield 2 will be “one hell of a game”

According to Bruce Nesmith, Starfield 2 will be "one hell of a game" now that Bethesda has a skeleton to work on.

What do you think about Krafton’s acquisition of Tango Gameworks?

Tango Gameworks is now under the control of South Korean studio, Krafton, after getting shut down back in May, what are your thoughts about it?

New trademark may reveal the next Starfield DLC

The name of the next DLC for Bethesda’s open-universe space RPG, Starfield, may have just been revealed by a new trademark.

Bethesda isn’t rushing Fallout 5

Bethesda boss Todd Howard has confirmed that just because Fallout is popular following the release of the TV show, it's not planning on rushing Fallout 5 out.

Starfield passes 14 million players, director confirms

Starfield has surpassed 14 million players since launch with the game averaging 40 hours of play per player.