Paradox Tectonic closes its doors after Life by You cancelation

We’d hedge our bets no one is surprised by hearing Paradox Interactive has closed Paradox Tectonic’s doors. Not long ago, it was revealed Life by You, The Sims-like life simulator, was canceled.

In a press release, Paradox CEO, Fredrik Wester, called the closure a tough decision mostly due to the cancelation of Life by You, which was the California-based studio’s sole project. The studio was comprised of 24 people.

“This is difficult and drastic news for our colleagues at Tectonic, who’ve worked hard on Life by You’s Early Access release. Sadly, with cancellation of their sole project we have to take the tough decision to close down the studio. We are deeply grateful for their hard work in trying to take Paradox into a new genre.”

Life by You has faced a fair bit of delays, having initially planned to head into Early Access in September 2023 before pushing the goal post to March 2024, then to June, and ultimately getting an indefinite delay. Later on, though, it was found that it was put on indefinite hiatus for Paradox to reevaluate the wholly-owned studio’s project. Unfortunately, the game was seen as too ambitious and wouldn’t be able to feasibly release with all the features it hoped for.

Paradox Tectonic itself was established in 2019 and spearheaded by Rod Humble, former boss of The Sims label and ex-CEO of Linden Lab, the studio most-known for its Second Life simulator. Adjacent to Tectonic’s woes, though, Cities Skylines 2 is still facing a lot of hardships with performance and general negative stigma while it’s split from Prison Architect 2 developer Double Eleven.

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Gabe has been a gamer since he was young, playing games like Pajama Sam, Freddi Fish, Guitar Hero, and whatever looked cool on GameFly. Ever since 2018, he's been infatuated with the inner workings of the gaming and entertainment industries, covering a wide range of topics from video games to TV and film. Starting as a contributor for PSX Extreme, he's worked his way up to its Managing Editor. Using what's he learned over the years, he founded Smash Jump to remind everyone to smash jump.