Palworld dev Pocketpair is “overwhelmingly short of friends,” hiring all positions

Palworld developer Pocketpair is “overwhelmingly short of friends,” (translated by DeepL) that is to say, it’s hiring in all positions but is especially keen on planning and engineering applicants. It doesn’t matter what engine you have experience with.

The Japanese developer put out a statement on Twitter calling on its Japanese peers to apply. Considering the game’s widespread — and out-of-nowhere — success, we can’t really blame the company for seeking more staff now that it’s even more established.

The controversial Palworld has only grown since its launch, with 12 million units sold on Steam, accruing a whopping 19 million players, and becoming the biggest third-party Game Pass launch. What’s more it’s pretty well-received by both by critics and fans alike, especially those looking for a monster capture, base management sim. Our own Julian described it as “definitely shaping up to be something special.”

More Smash Jump: Adrian reviews Alisa Developer’s Cut, Motion Twin is moving on from Dead Cells, and Brandon gives his first impressions of Pacific Drive.

Editor-in-Chief

Gabe has been a gamer since he was young, playing games like Pajama Sam, Freddi Fish, Guitar Hero, and whatever looked cool on GameFly. Ever since 2018, he's been infatuated with the inner workings of the gaming and entertainment industries, covering a wide range of topics from video games to TV and film. Starting as a contributor for PSX Extreme, he's worked his way up to its Managing Editor. Using what's he learned over the years, he founded Smash Jump to remind everyone to smash jump.