Okami sequel doesn’t mean Clovers won’t work on original IPs

While Okami’s sequel is the first project the newly-founded Clovers Studio is working on, both Hideki Kamiya and Kento Koyama are quick to deny that it’s only going to work on existing IPs. Basically, it’s just interested in making interesting games.

Speaking with GameSpark (via VGC), studio figureheads Kamiya and Koyama were asked about the relationship between Clovers and existing IPs. Koyama states it isn’t looking at restricting games created, thus while it could mean the studio is making a sequel or a spiritual successor, it’s also possible that it will work on original IPs, too.

Kamiya put a stronger emphasis that Clovers isn’t gunning to specialize in sequels and spiritual successors, it just wants to make interesting games.

“If we were asked to make a game that uses an existing IP, and if it looked like it would be interesting to ‘Cloverize’ it in our own way, then we would do it.

But of course, if we get a project proposal that we really want to work on, and the desire to go it grows, then we’ll do an original work too. So I think it’s appropriate to say we won’t close off any possibilities – in the end, it all comes down to whether or not we get a ‘wow’ feeling from it.”

At this time, the much-anticipated Okami sequel is the studio’s only project with no solid release window.

Editor-in-Chief

Gabe has been a gamer since he was young, playing games like Pajama Sam, Freddi Fish, Guitar Hero, and whatever looked cool on GameFly. Ever since 2018, he's been infatuated with the inner workings of the gaming and entertainment industries, covering a wide range of topics from video games to TV and film. Starting as a contributor for PSX Extreme, he's worked his way up to its Managing Editor. Using what's he learned over the years, he founded Smash Jump to remind everyone to smash jump.