What to expect from the new Flow and support systems in Avatar Legends: The Fighting Game

Avatar Legends: The Fighting Game revealed the in-game controls during the first character showcase with the standard four-button control scheme. It plays similarly to Dragon Ball FighterZ with special moves performed using both quarter-circle motions and quick inputs. 

Aang is the first character revealed as an agile airbender who uses his staff for disjointed attacks and midair gliding. His airbending doesn’t just give him an agility advantage, but weakens his opponent’s movement. He can activate a passive gust of wind to forcibly reposition his opponent in the strong breeze’s direction. 

The game also allows fighters to play with supports, which provide unique enhancements for a fighter’s playstyle, like variants in Mortal Kombat X. Each fighter will have three unique supports that improve a fighter’s move or unlock more pressure options like Korra’s Naga and Zuko’s Mai.

Aang’s movement capabilities are further enhanced with his three supports: Momo, Appa, and Gyatso. Momo helps Aang glide faster in the air, along with an improved cancel window for aerial attacks. Gyatso lets Aang have more fun with his air scooter, unlocking its ability to pass through opponents for cross-up attacks. Appa encourages Aang to flow with his momentum, letting him cancel any normal attack into flow techniques for better offensive and defensive pressure. More about the game will be revealed after its closed alpha test on December 5-7, 2025.

Brandon Williams

Brandon has played games ever since the PS2 like Ape Escape, Rampage Total Destruction, and Crash Bandicoot. His love for RPGs would only grow once he played Persona 3, which made him try other immersive games like Shin Megami Tensei Nocturne and Xenoblade Chronicles. He continues to play on modern consoles like PS4 and Nintendo Switch 2.